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Showing posts with label Research and Planning. Show all posts
Showing posts with label Research and Planning. Show all posts

Monday, 7 May 2012

Editing Examples





There are 2 main types of editing:

 
1.      Continuity Editing – Style of editing that makes all cuts seem invisible or seamless. It is dependent upon the use of three key rules when the film is being shot.
1st rule The 180 degree rule, 2nd rule the 30 degree rule, 3rd rule the fourth wall: characters never
look  or talk into the camera.
Continuity editing is designed to encourage the suspension of disbelief as it is considered that breaking any of the four mentioned rules will alert the viewer to the fact they are watching a film and thus prevent absorption. Even with the use of these rules, there are certain types of cuts that help make cuts seem seamless.
1.Match On Action:
·         A characters action in one shot is matched in another so that the characters action motivates the cut.
 





  • Eye Line Match : 
    ·         A shot of a character looking at something in one shot is cut with what is being looked at in another.
    Shot Reverse Shot:
    ·         A set of three shots in which one character speaks in one shot, another character reacts to what is being said in a second shot and we then cut to the initial character talking.
    Cut Away: 
    ·         An instantaneous shift from a distant framing to a closer view of some portion for the same space.

       

                         Cross Cutting:Cutting between two simultaneous lines of action with the implication they will eventually meet. Often used in chase scenes or to build suspense. 






                       Graphic Match:
·         Where two shots of almost exactly the same composition and framing are cut together.





                The Jump Cut:
  
·         A cut which deliberately breaks either the 180 degree or 30 degree rule to make the cut seem as if it jumps.





      Long Take:
·         A shot which doesn’t cut for a very long time (30s,1min)

http://www.youtube.com/watch?v=_Qh7jFJ6zWw



 Transition:
·         When two shots are mixed together as appose to cut. E.g. Dissolve, wipe, fade- in/out.
(like in imovie or star wars)
Speed: Slow motion & sped up. 





 The 2nd Type of editing is called Montage:

Montage:
 
1.      A montage sequence is usually used to connote the passage of time by assembling a variety of shots either through juxtaposition accompanied by a musical sound of some kind.



Sunday, 6 May 2012

Results from our Questionare


Where do you live?




 
Who is your favourite star?



What is your favourite Genre?



What gender are you?
What is is your film preference?

Wednesday, 2 May 2012

Conventions of a Teen Movie.

Narrative -
Teen movie's generally about teenagers going through a phase of their life, usually a troublesome adolescent  period that involves conflict and drama. Typically these issues are about problems with relationships with friends or family, drugs, alcohol and sex. Initially the audience will meet the characters where we will learn about there 'teenage stereotype' and their traits and personality. We find that they want something and want to accomplish it, we also discover why they want to accomplish their missing wants and needs. They try hard to achieve what they want however it does not go according to plan, leading into the realisation that what they want is not really what they want but rather just what they thought others might want, for example a 'guy in an American Highschool' wants to go out with the best looking girl in the college however they fail and come to the conclusion that he actually loves the 'nerdy' girl that is not cool and is shy and academic stereotypically.

Mise-En-Scene -

The movie is almost always set in a school, college or university where there are many teenagers. Most of the students will wear laid back typical teenager attire, wearing a baggy hooded sweater and torn jeans and a basic backpack. There is high key lighting and the generally the popular girls will wear lots of make-up in juxtaposition to the 'nerdy' and  uncool girl who where almost no make-up and wears boring clothing and a basic hair style.

Monday, 30 January 2012

Production Schedule Draft 1

Production Schedule Draft 1

Monday, 16 January 2012

Script V2


Incendiary Consequences 2 Script Edited

Script V1 - Draft

Incendiary Consequences PDF

Monday, 21 November 2011

Media Questionare


Media Quentionare

Camera Movement


    • Pan - When the camera moves in a Horizontal fashion traditionally on a tripod where it is able to have a 360 view on its surroundings. Often used to show a large section of a surrounding.
    • Tilt - When the camera is used to pivot vertically on a tripod to get a low to high or high to low shot. It is often used to show a large building that perhaps a character is going to enter.
    • Tracking (Dolly Cam) - When the camera is placed on heavy cart that is on smooth tracks to enable a camera to follow the scene or wherever the character is going. 
    • Crane - The camera is placed on crane or a Jib Arm where it is able to get over and around the action or scene   to create an impressive and seamless shot. There are also some cheaper alternatives such as the Jib Arm.
    • Handheld - The camera is Hand Help, hence the name. Its is help by a member of the crew to follow the scene to create a very realistic feel. The audience may feel that they are in the action or feel emerged in the film when this is used.
    • SteadyCam - The camera is mounted on a man's shoulder, however the man is rigged with complexed and advanced balances and weights to make it seem as if the camera is seamlessly moving with the subject. Its often used to follow a walking character where tracts for a Doll Cam would be impossible as they would be seen in the shot. 

Camera Angles

 Canted Angle - Or dutch angle, Helps to create a uneasy and dizzy feel. The camera is tilted which gives the audience the feel that they are also being tilted. This helps the director express the feelings of the character as he is most probably dizzy, sick, hurt or unable to walk so they use this angle to emphasise that.
 Low Camera Angle - Make the subject seem more insignificant and less powerful. It creates the sense that he is weaker that whatever is looking at him. This is because we generally associate high with importance and power, the director with manipulate this to create this effect.
The High Camera Angle - An opposite to the low camera angle, use to make the subject seem more significant  and more powerful. Directors use this to give that effect. It also make the audience feel less significant compared to the subject because we feel smaller than them

Thursday, 17 November 2011

New Post: Title Sequence Analysis


Our Two Minute Sequence Video

We are going to be filming the first two minute of a film which we are going to establish the following few things;
We are going to show in our opening sequence, we will show the moments before the climax, a girl frantically running away from a man in the background to create tense and dramatic running sequence. We are also going to cut back in time to short second clips of the actual moment of when the cigarette was thrown to create a flashback effect. The characters decide that they have has enough and want to go home they light a cigarette as the leave the house. They don't think about extinguishing the cigarette properly.

Location
Characters
Props
Editing
Cloths

Monday, 14 November 2011

Camera Type's - Extreme Close Up


The extreme close up is a shot that shows significance in what it is looking at. It brings the audience attention to the close up because it is the only thing that they can look at. It lets the director show what its significant and makes the audience focus on it. 

Monday, 7 November 2011

Camera Type's - Extreme Long Shot

This extreme  long shot helps to set the scene and shows the audience where they are. It helps to lead on to closer camera angles so that they are able to show expression and emotion of the characters without the audience questioning where they are.